Ball-it Oy of Finland today released a new version of Blobo SDK: 2.0.
Blobo now supports the widely acclaimed Unity Game Development tool chain.
Other new features include a sophisticated Gesture recognition, Fitness
detection, Calorie consumption estimation, and more.
The Unity3D-compatible Blobo SDK is designed for developers to make a start
with or a change towards games design with Blobo motion-control fairly easy
and straight forward. Existing assets on Unity 3D could be first to move
and adopt Blobo motion-control, creating higher interactivity, more precise
direct control and thus more immersion and more fun for the players.
Ball-it is currently renewing its web shop (Bloboshop.com) to support easier
distribution and monetization for the publishing of all Blobo applications,
so a fast track to revenue generation and a direct targeted reach to all
Blobo gamers is provided for Blobo developers.
Blobo is starting this year’s Christmas campaign with the Blobo TV Show in
Finland – a complete new TV format that pilots in TV4 started on 16.10.2010.
This will kickstart consumer awareness for Blobo – and Bloboshop – showing
our “motion control for all and anywhere gaming” approach, triggering demand
and ultimately help us to drive success for sales of Blobo and your new
games and content.
As with previous versions of SDK, support for Win32 native platform is
included with DLL library. Unity3D support works for both PC and Mac.
The SDK is available here: http://www.ball-it.com/sdkrequest.html